Tuesday, October 4, 2016

Inktober 1-4

01 - Mummy

02 - Peko in Costume

03 - Humanized Inanimate Objects

04 - Wizard

House on a Hill Renders

Here are some renders of a test scene I modeled in Maya this summer to try cartoon modeling. First rendered set (pink house) are all Toon Shaded; the second (blue house) rendered set is lit with a strong coloured light; and the last image is a screencap with flat shading.

Thursday, April 14, 2016

Hello Audrey

My niece Audrey was born just a few hours ago, 3:26 PM on Thursday, April 14th, 2016. Here's a print I did for her nursery!

Wednesday, April 13, 2016


Our film, Blast from the Past, is nearing completion! It's due by the end of the week! 

Here's a collaboration with my groupmate Wenna Lin, the animated logo for our third year film's "production company", Spilled Milk! Rough animation of the milk carton by Wenna Lin, cleanup and milk/text animation by me.

Wednesday, April 6, 2016

Film Environments

This might be the only place these environments will be show in entirety like they are here-
I've been working a lot on putting together these environments for our film, which will be completed in the next couple of weeks!


-- Couches modeled by Suzie Erskine
-- Chairs, coffee cup, cereal bowl and spoon, bookshelf, wall shelves and picture frames on shelves modeled by Wenna Lin
-- Table modeled by Diakoursheet Mahmoudi
-- Remaining modeled by me (including tablet on table, books and plants on bookshelf, and pillow on couch)

-- Stairs, torches, and ground plane modeled by Rosa Lee
-- Remaining modeled by me

Monday, April 4, 2016

Pitch Page Design

Final assignment in storyboarding class, a pitch package for a film... if I do a nice design... does it seem I worked harder on the artwork? :B

Monday, March 28, 2016

Original Hieroglyphics

Hieroglyphics I designed for the Egyptian era in our film... had too much fun with this. Full chart, close up of my favourites, then colour.

Sunday, March 27, 2016

Costumed Character Design

Rough and clean costumed character designs for life drawing class,
cowboy, butler, geisha and chef:

3d Modeling

I've been modeling this scene as a personal project because I'm trying to get into 3d modeling- I LOVE IT! And I LOVE MAYA! I barely enjoy anything more than modeling in Maya and I really hope to improve and learn everything I can about Maya over time, as well as other 3d softwares!

I have a second scene I'm working on for my group film that's almost complete so hopefully I'll be able to post some renders of that soon.

Thursday, March 3, 2016


I reanimated my muzzle sync animation from second year, here it is!
AND... My portfolio site is up! http://animation.sheridanc.on.ca/portfolio/2017/bennerka/
I threw the link on the sidebar for this blog too!

And I took some glamour shots of my octoman sculpture I want to throw on here too:

3D Models!

Here's an update for my family mostly- 3d stuff! I am making a 3d film with 10 other people this year and here's a little bit of proof that that's actually happening; character model by Samuel Morin and props are mine:

And here are texture designs for the shields I designed:

Tuesday, March 1, 2016


Some renaissance scene boards drawn in Storyboard pro for my 3d group film.